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[82% Off] Characters for Beginners in Blender Course Coupon

[82% Off] Characters for Beginners in Blender  Course Coupon

Description

Personagens para iniciantes em Blender
Neste treinamento o aluno aprenderá a criar mascotes e personagens para publicidade e poderá atender as pequenas e médias empresas de sua regiao.

iniciaremos com a analize do concept art, faremos a blocagem e escultura do nosso personagem um garoto no estilo cartoon. faremos ainda a modelagem das roupas utilizando a técnica de modelagem poly by poly para facilitar a abertura de malha e a aplicação de texturas. em seguida criaremos materias e faremos a pintura utilizando o novo recurso de pintura de vertex disponivel no blender apartir da versão 3.2.

por fim faremos uma pose básica de acordo com o nosso concept art e finalmente o render e composiçao final utilizando o renderizador cycles.

Ao final deste treinamento o aluno compreenderá conceitos fundamentais para o processo de criação de personagens como:

– Analize e compreensão do concept art e model sheet

– blocagem do modelo visando a estrutura geral do modelo

-escultura 3d basica

-familiaridade com as ferramentas e recurso de modelagem e escultura digital

-pintura de vertex diretamente no modelo 3d

-renderização depersonagens para publicidade.

Não perca a oportunidade de conhecer o processo passo a passo que lhe conduzirá aos primeiros passos no universo 3d em uma area solida e promissora que é a modelagem de personagens para publicidade, games, impressão e cinema.

It’s time to move to the next level and develop with more quality. packshot course focused on lookdev, composition, rendering and ambiance of your products.

We will study in theory and practice principles such as 3-point lighting, mapped lighting and the artistic setting for your packshots.

You will learn to work in a much more artistic and efficient way with modeling and visualization of 3d products with the free blender software in version 3.0

After the great success of the packshot volume 1 course where we worked on the modeling of 6 products focused more on the modeling part, this time we will focus on the visual and artistic part of our packshots.

After this course you will be able to present your 3d models in a more artistic and professional way.

We will approach the modeling of several products in the cosmetic segment and we will approach the gradient techniques with the color ramp and texture gradient nodes for the mapped lighting and we will talk about the quality and hardness of the light.

We will also see the use of the displacement node to generate relief maps in the 3d model in a simple and professional way

And as if that weren’t enough, we’ll also cover uv mapping techniques for applying labels to your products.

This course will be a strong watershed, as we are going in search of the next level – are you ready?

Sign up now and start changing your work concept with packshot 3d right now.

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