Description
This class was originally designed to inspire my younger sister to explore the beauty of Houdini’s proceduralism without overwhelming her, and is a great fit for absolute beginners with no prior 3D experience required.
By joining me in creating a simple but unique particle system you will gain a firm grasp of the Houdini interface, 3D dynamics, and a clear understanding of the most important part of Houdini, the Attributes.
Additionally, I’ll show you some of the fundamental tips, tricks, and shortcuts to help you in your journey.
About The Project
In this project, you’ll learn the basics of the Houdini interface and gradually build your first node tree by creating your very own unique particle system from scratch.
By the end of this project, you will have a solid foundation of proceduralism, and you’ll be ready to take your skills to the next level and tackle more advanced projects.
Steps
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Introduction
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Customizing Your UI
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How To Navigate
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Creating The Particle Emitter
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Creating the POP Network.
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Curve Generation Techniques
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Pscale Attribute and Copy To Points
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Sweep Node and Particle Collision
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Color from Groups
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Attach Particles to The Curve
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Camera Animation
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How to Export a Flipbook
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Materials and Rendering
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Compositing inside Houdini
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Bonus Tweaks
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Outro
Video / GIF/ Render image of your particle simulation.
Hope you’ll share it with the rest of the wizards in the comments!
This is my First Udemy Tutorial so please let me know how I can improve!! xx Pirate Sheep
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